Category: Uncategorized

So Now, You’re a Crossing Gate: Ghost Trick

When video games as a general rule have the player character avoiding death (or inflicting it); it’s an unusual thing when a game starts with the Player Character dead from the get-go. You play as Sissel, a reawakened amnesiac spirit in a …

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IT CAME FROM OUTER SPACE: Dead Space 2

I’ll admit now that I don’t have much patience for the Shooter genre. Both of the first and third person varieties. I’ve not indulged in many horror games either. So this makes me playing Dead Space 2 a bit of an odd …

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Vision Issue 211

Note: My articles were a good deal longer, but ended up being compressed to fit the guest article on the page. Thing is; I didn’t save the extended versions. I’m a idiot! =D Reach For the Stars Tonight – Sonic Colours (Wii)The …

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Vision Issue 210

Since it’s a new year, I decided to give the page a stylistic revamp. It’s nothing special; but I think the design is just that liiitle bit closer to Wired’s design ethos. God, I love those guys. Snow, Sleds & Space AliensThe …

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Article Catchup: York Vision Issue 208

The last of the articles I’ve written this year, and what will be my penultimate issue with York Vision. This was to be another issue with a guest writer; but that entirely fell through – and very close to the dealine, leaving …

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Article Catchup: York Vision Issue 207

It’s a miracle this article turned out how it did. Although I planned for the content in advance (A mixture of being able to do my own research at a gaming expo event, and holding another brainstorming session at The Spriters Resource …

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Article Catchup: York Vision Issue 206

By this point I had settled into a rhythm with making pages for the paper. While the placement of the content varied from issue to issue, a lot of the basic templating carried over, making the construction of new pages a fairly …

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Article Catchup: York Vision Issue 205

Now that I’d managed to get an entire page published on my own, it was time to step up my game. Issue 204 looked good (at least to me), but there were flaws. Although the page looked good on the screen, a …

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Article Catchup: York Vision Issue 204

This Issue is where I became the main Editor for the Games Page on the York Vision newspaper – at least partially because no one else was interested in doing the job. A bit of a hollow victory; but it meant that …

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Article Catchup: York Vision Issue 202

It’s been a while since I update here last, but I’ve definitely not stopped writing. I’ve finished an entire year working for the York Vision newspaper; and as such I’ve racked up a nice collection of articles. Some of these articles I …

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